![]() Open Wounds cast range decreased from 600 to 200/300/400/500 Chainfrost bounce count increased from 7 to 10 Duel bonus damage per victory increased from 10 to 10/14/18 X Marks The Spot vision from 1000 flying to 400 ground vision X Marks The Spot manacost decreased from 80/90/100/110 to 80 Omnislash no longer jumps on Tombestone Zombies Overcharge hp/mp cost increased from 3.5% to 4.5% Spirits no longer provide vision, except temporarily when they collide with an enemy hero Tornado damage rescaled from 70+(Wex+Quas)*20 to 70+(2*Wex+Quas)*15 Ghost Walk cooldown decreased from 60 to 35 Alacrity manacost decreased from 100 to 75 ![]() Magic Resistance: 4/5/6/7% magic resistance Huskar feels each of his wounds and channels the pain, increasing magic resistance and attack speed for each 7% missing health. Huskar feels each of his wounds and channels the pain, increasing attack speed and damage for each 7% missing health. Flak Cannon cooldown increased from 20 to 30 Chakram move speed increased from 800 to 900 This affects Aghanim's Scepter upgrade as it does extra damage for each hero in the area. Echo Slam now considers illusions as heroes Fissure range increased from 1200 to 1300 Corrosive Breath passive from Level 1 Elder Form now carries over to Level 2 (the DPS) Aghanim's Scepter upgrade duration reworkedĪghanim's Doom duration doesn't count down while the target is within 550 range of Doombringer Doom now disables Feast, Backtrack, Dispersion, Juxtapose, Bristleback and Blood Bath Thunder Strike AoE increased from 200 to 240 Thunder Strike from 3 strikes over 4 seconds to 4 strikes over 6 seconds Witchcraft move speed bonus increased from 4/8/12/16% to 5/10/15/20% Movement speed decreased from 285 to 280 Shallow Grave can now be cast on magic immune allies Shadow Wave target count increased from 3/3/4/5 to 3/4/5/6 Vacuum cooldown increased from 22 to 24 Aghanim's Freezing Field's attack speed reduction aura increased from -20 to -50 Freezing Field explosion AoE increased from 215 to 230 Power Cogs no longer knock back magic immune units Spawn Spiderlings unit count increased from 1/2/3/3 to 1/2/3/4 ![]() ![]() Quill Spray hit memory increased from 10 to 14 seconds ![]() This causes it to go through Magic Immunity now This would cause it to remove things like Ethereal Bloodrage dispels the target before applying its buff Strygwyr's Thirst now gives you bonus 3/4/5/6 armor when active Greater Hawk invisibility fade time decreased from 5 to 4 Flamebreak manacost increased from 80/100/120/140 to 140 Ice Blast duration increased from 8/9/10 to 17 Ice Blast base AoE increased from 225 to 275 Ice Vortex cooldown decreased from 6 to 5 Tempest Double unit is now visible to the enemy players as the fake Magnetic Field AoE decreased from 325 to 275 ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |